Getting Started
Know the Code Editor | |
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Weâre still using the 3DE Code Editor that we used in Chapter 1, âProject: Creating Simple Shapesâ. If you havenât already gotten started with 3DE, go back to that chapter and familiarize yourself with the editor. |
Start a New Project
Any work that youâve already done in 3DE is automatically saved. So we can create a new project for this chapter and wonât lose the cool shapes from the first chapter. Click the menu button and then choose NEW from the menu:
Letâs call the new project Breaking Things ...
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