What’s Next

Whoa! That was pretty wild. We learned a ton and we’re just getting started!

Already we know how to code projects in the 3DE Code Editor. We know how to make a lot of different shapes. We even know how to move and spin things with JavaScript. And best of all, it took us only fifteen lines of code to create a pretty cool animation after making our shapes. That’s a good start.

Now that we have a taste of 3D programming, in the next chapter we’ll talk about programming in web browsers.

Get 3D Game Programming for Kids, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.