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3D Game Programming for Teens, Second Edition by Eric Grebler, Maneesh Sethi

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Welcome Screen

The Welcome screen that we’ll create includes the name of our game and instructions on how to control the game. We will actually use this Welcome screen in the final game that we create in this book. After the Welcome screen is created, we will export it to a format that can be understood by Blitz3D.

  1. Launch CorelDRAW and click New in the Welcome screen that appears. The first thing that we need to do is change the units of measurement to pixels. In the Units drop-down menu in the Property bar, select Pixels, as in Figure 8.30.

    Figure 8.30. Change the units to pixels.
  2. Select the Rectangle tool from the toolbox ...

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