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3D Game Programming All in One, Third Edition by Kenneth C. Finney

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CHAPTER 19CREATING AND PROGRAMMING SOUND

As I mentioned in Chapter 1, audio artists compose the music and sound in a game. Good designers work with creative and inspired audio artists to create musical compositions that intensify the game experience.

It also bears repeating that audio artists work closely with the game designers, determining where the sound effects are needed and what the character of the sounds should be. They often spend quite a bit of time experimenting with sound-effect sources, looking for different ways to generate the precise sound needed. Visit an audio artist at work and you might catch him slapping rulers and dropping boxes in front of a microphone. After capturing the basic sound, an audio artist will then massage ...

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