Preface

With an explosive growth in independent game development in the last few years, many developers are looking for robust and low-cost tools that would enable them to bring their dream games to market.

Blender is a powerful open source 3D software package used by developers across the globe; it is renowned for its ease of use and active community. Unreal Engine 4 is the amazing AAA game engine built by Epic Games that has become the go to choice for many game developers, large and small.

During the course of this book, we will look at how to utilize Blender to create both animated and static game art for Unreal Engine 4 and how to bring these assets into our own projects.

What this book covers

Chapter 1, Unreal, My Friend, I'd Like You to Meet ...

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