Importing our object into Unreal

Time to export our crate from Blender:

Importing our object into Unreal

Selecting export from the File menu

The export options can be found by going to the File menu, then Export, and selecting FBX as your chosen file format:

Importing our object into Unreal

FBX exporting options menu. Select the Mesh tab.

The exporter has many options, several of which we will use later as they pertain to animation. We will need to change some of the options to export our crate:

  1. In the main menu of the exporter, select Mesh. This way, the only object that will be exported is our crate and not the camera ...

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