How to use UV mapping and why it's important

At this point, we have the geometry, or basic shape of our crate down, but it still doesn't really look like the objects we see in other games. The reason is textures. Texturing our object will create all those little details that will make our game asset worthy of the level we have built. Making our textures and getting them on the object is a two-step process. First, we need to tell our textures how to behave and that takes a UV map:

How to use UV mapping and why it's important

Learning unwrapping with a basic cube

A UV map is a set of coordinates that tell texture maps we have placed on a game asset how to wrap themselves around our object. The ...

Get 3D Game Design with Unreal Engine 4 and Blender now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.