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3D for Graphic Designers by Ellery Connell

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CHAPTER 13

Animation

Animation skills are not only for creating explosive visual effects scenes or bringing impossible characters to life. A solid understanding of basic animation skills can improve productivity, enhance your workflow, and give you more options in your creative endeavors. Knowing where to start is key to making your first foray into animation a positive experience. This chapter covers the following:

  • Creating keyframes for animation
  • Using the Graph Editor
  • Setting up motion paths and constraints
  • Rendering sequences and composing in After Effects

Creating Keyframes for Animation

At its core, animation is the process of creating changes in a scene over time. Keyframes are the frames set by the user. For typical animated motion, ...

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