O'Reilly logo

3D for Graphic Designers by Ellery Connell

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 5

Subdivision Surface Modeling

Creation of 3D models goes well beyond the realm of simple primitive objects. Polygons, though a mainstay of computer modeling and animation, are ineffective when re-creating realistic and organic forms. Using subdivision surfaces (SubDs) enables you to create models without the blocky edges that detract from the image and the realism of your scene. Proper use of SubDs opens the doors to a tremendous variety of models that would be difficult or impossible to create with simple polygons.

This chapter covers the following:

  • Using subdivision surface modeling
  • Modeling organic objects
  • Modeling semi-organic objects
  • Modeling hard-surface objects

Using Subdivision Surface Modeling

In subdivision surface modeling, ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required