Book description
NEWER EDITION AVAILABLE
iOS 7 in Action is now available.
This hands-on tutorial will help you master iPhone/iPad development using the native iPhone SDK. It guides you from setting up dev tools like Xcode and Interface Builder, through coding your first app, all the way to selling in the App Store.
Using many examples, the book covers core features like accelerometers, GPS, the Address Book, and much more. Along the way, you'll learn to leverage your iPhone skills to build attractive iPad apps. This is a revised and expanded edition of the original iPhone in Action.
About the Technology
About the Book
What's Inside
- Full coverage of the iPhone SDK
- In-app purchasing with Store Kit
- Audio and recording
- Core Data, Core Location, Game Kit, Map Kit
- And much more!
About the Reader
No previous iPhone or iPad know-how needed. Familiarity with C, Cocoa, or Objective-C helps but is not required.
About the Authors
Brandon Trebitowski is a professional mobile developer with ELC Technologies and founder of iCodeBlog.com. Christopher Allen is the host of iphonewebdev.com and an organizer of iPhoneDevCamp. Shannon Appelcline is a writer, technologist, and game developer. Christopher and Shannon wrote iPhone in Action.
Quotes
Everything you need to know about these devices of the future!
- Berndt Hamboeck, pmOne
Apple should make this its official iPhone and iPad development book.
- Jason Jung, Rockwell
Gets you up to speed and developing in a snap.
- Clint Tredway, Developed It
Don't launch Xcode without it.
- Ted Neward, Neward & Associates
Exactly what iNeed for iPhone development.
- Christopher Haupt, Webvanta.com
Table of contents
- Copyright
- Brief Table of Contents
- Table of Contents
- Praise for iPhone in Action
- Preface
- Acknowledgments
- About this Book
- Chapter 1. Introducing the iPhone and iPad
- Chapter 2. Learning Objective-C and the iPhone OS SDK
- Chapter 3. Using Xcode
- Chapter 4. Using Interface Builder
- Chapter 5. Creating basic view controllers
- Chapter 6. Monitoring events and actions
- Chapter 7. Creating advanced view controllers
- Chapter 8. Data: actions, preferences, and files
- Chapter 9. Data: advanced techniques
- Chapter 10. Positioning: accelerometers, location, and the compass
- Chapter 11. Media: images and the camera
- Chapter 12. Media: audio and recording
- Chapter 13. Graphics: Quartz, Core Animation, and OpenGL
- Chapter 14. The web: web views and internet protocols
- Chapter 15. Peer-to-peer connections using Game Kit
- Chapter 16. Push notification services
- Chapter 17. The Map Kit framework
- Chapter 18. In-app purchasing using Store Kit
- Chapter 19. iPhone SDK enhancements
- Appendix A. iPhone OS class reference
- Appendix B. External sources and references
- Appendix C. Publishing your SDK program
- Appendix D. Updating current applications for the iPad
- Index
- List of Figures
- List of Tables
- List of Listings
Product information
- Title: iPhone and iPad in Action
- Author(s):
- Release date: August 2010
- Publisher(s): Manning Publications
- ISBN: 9781935182580
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