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See part 1: Arduino Intro and Shopping List

It’s always nice to learn something new by referring to working code and modifying it to suit your needs. Today we will move beyond LEDs and run through some examples of reading inputs and triggering outputs. We’ll show you some resources that will give you a taste of what’s out there, as well as covering some of the most common programming structures and debugging methods.

Learning Arduino

Photo via openmichigan


  1. Learning from Example Code (24 Mins)
  2. INPUTS:
  3. OUTPUTS: Enough with LEDs, let’s take it up a notch

Shields, Breakout Boards, & Libraries

Arduino project

Photo via geekphysical

Taking on your Own Project

Now that you have some hardware and software experience under your belt, you will probably want to build something of your own. Here are some chapters that cover a wide range of advanced topics that inspired me or answered questions that came up as my skills ramped up past the basic tutorials:

Arduino starter kit

Photo by marcusjhbrown


These are not really meant for a start to finish read so don’t worry if you don’t have the sensors mentioned. The goal is to understand what;s out there to give you ideas for your projects and help you figure them out if you get stuck.

  1. Arduino Quick Reference Hard to read front to back, but an excellent place to look if you get stuck on programming
  2. Getting Input from Sensors (82 Minutes)
  3. Physical Outputs (43 Mins) – This chapter is full of recipes for reading various sensors. Don’t worry if you don’t have them. The goal is to understand what is available, how you can get data to power your projects, and how you can interact with various sensors to achieve your goals.

Tags: Arduino, diy, ide, makers, open-source hardware, sensors,

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