LI WEI thinks this is interesting: A UClass* reference is just a pointer to a Blueprint From Specifying a UCLASS as the type of a UPROPERTY from Unreal Engine 4 Scripting with C++ Cookbook by Stephen Whittle, William Sherif Publisher: Packt Publishing Released: October 2016 Note UClass是一个蓝图的指针引用 Share this highlight http://learning.oreilly.com/a/unreal-engine-4/11889500/ Twitter Facebook Google Plus Email Get Instant Access Now Start a Free Trial Have an account? Sign in. Minimise Unlock the rest of Unreal Engine 4 Scripting with C++ Cookbook and 30,000 other books and videos By clicking this box, you confirm that you have read and agree to the terms and conditions of our Membership Agreement, and you understand that when your trial period ends, you will be required to provide billing information if you wish to continue using the service. Unlock the rest of this book Start a Free 10-Day Trial loading Learn about Safari for Business Have an account? Sign in.