Make no mistake: whether you’re a novice or an experienced writer, writing for games is a very difficult and challenging experience, though it can also be extremely rewarding. If you’re new to game writing, this book will help you learn about proper story structure, the types of storytelling methods used, and the particular problems and challenges you’ll encounter when creating your stories. Even if you’re already an experienced game writer, the breakdown of different story structures may help you more clearly define the types of stories you’re called to write and the later sections on the pros and cons of highly interactive stories and the types of stories that players like best should pr...
- Chapter 1: Game Stories, Interactivity, and What Players Want
- from Interactive Storytelling for Video Games
- Publisher: Focal Press
- Released: September 2012
Useful overview of the various storytelling structures in modern games, with lots of case studies.
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