According to research by Dill and Thill (2007) popular gaming magazines portray 83% of male game characters as violent. Dill and Thill’s research asked teenagers to describe typical male and female game characters and found female characters described as sexually promiscuous, thin with large breast and male characters as powerful, dominant and mean. They suggest these views of masculinity and femininity can impact gamers’ views of the roles and abilities of men and women. This could be especially so for younger gamers.
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