Name
osacompile
Synopsis
osacompile [-llanguage
] [-ecommand
] [-oname
] [-d] [-rtypeid
] [-ttype
] [-ccreator
] [file
...
]
Compiles into a new script file one or more text or compiled OSA script files or standard input.
Options
-
-c
creator
Assign the four-character file-creator code
creator
to the new script (the default is osas).-
-e
command
Use
command
as a line of script to be compiled. You can use more than one -e option; each will specify a new line of script.- -d
Use the dictionary from the application
pathname
when compiling.-
-i
pathname
Use the dictionary from the application
pathname
when compiling.-
-l
OSAlang
Use OSA language OSAlang instead of the default AppleScript. Use the osalang command (described later in this chapter) to get information on all the system’s OSA languages.
-
-o
name
Use
name
as a filename for the new script instead of the default a.scpt.-
-r
type:id
Place the resulting script in the resource fork of the output file, in the resource specified by
type:id
.- -s
Make the new applet or droplet be a stay-open applet.
-
-t
type
Assign the four-character file-type code
type
to the new script (the default is osas).- -u
Make the new applet or droplet use a startup screen.
- -x
Save file as execute only. This doesn’t produce an applet, but a compiled script file that can’t be viewed in Script Editor.
Examples
Use the filename newscript for a new script file, compiled from the source in scripttext.txt:
$ osacompile -o newscript scripttext.txt
Compile the file scripttext.txt into ...
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