Compile-Time Versus Runtime Resolution of Strings

For optimized use of Strings, you should know the difference between compile-time resolution of Strings and runtime creation. At compile time, Strings are resolved to eliminate the concatenation operator if possible. For example, the line:

String s = "hi " + "Mr. " + " " + "Buddy";

is compiled as if it read:

String s = "hi Mr. Buddy";

However, suppose you defined the String using a StringBuffer:

String s = (new StringBuffer( )).append("hi ").
          append("Mr. ").append(" ").append("Buddy").toString( );

Then the compiler cannot resolve the String at compile time. The result is that the String is created at runtime along with a temporary StringBuffer. The version that can be resolved at compile time is more efficient. It avoids the overhead of creating a String and an extra temporary StringBuffer, as well as avoiding the runtime cost of several method calls.

However, when an expression involving String concatenation cannot be resolved at compile time, the concatenation must execute at runtime. This causes extra objects to be generated. For example, consider the following method:

public String sayHi(String title, String name)
{
  return "hi " + title + " " + name;
}

The String generated by this method cannot be resolved at compile time because the variables can have any value. The compiler is free to generate code to optimize the String creation, but it does not have to. Consequently, the String-creation line could be compiled as:

return (new StringBuffer( ...

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