Name
Math Object — access to mathematical functions and constants
Availability
Flash 5
Synopsis
Math.propertyName Math.methodName( )
Properties
- E
The constant e, the base of natural logarithms, approximately 2.71828.
- LN10
The natural logarithm of 10 (loge10), approximately 2.30259.
- LN2
The natural logarithm of 2 (loge2), approximately 0.69315.
- LOG10E
The base-10 logarithm of e, approximately 0.43429.
- LOG2E
The base-2 logarithm of e, approximately 1.44270. See bug noted in detailed listing.
- PI
The ratio of a circle’s circumference to its diameter, approximately 3.14159.
- SQRT1_2
The reciprocal of the square root of 2, approximately 0.70711.
- SQRT2
Square root of 2, approximately 1.41421.
Methods
- abs
( )
Compute the absolute value of a number.
- acos
( )
Compute the arc cosine of a number.
- asin
( )
Compute the arc sine of a number.
- atan
( )
Compute the arc tangent of a number.
- atan2
( )
Compute the angle of a point, relative to the x-axis.
- ceil
( )
Round a number up to the next integer.
- cos
( )
Compute the cosine of an angle.
- exp
( )
Raise e to a specified power.
- floor
( )
Return the closest integer less than or equal to the input.
- log
( )
Compute the natural logarithm of a number.
- max
( )
Determine the larger of two numbers.
- min
( )
Determine the smaller of two numbers.
- pow
( )
Raise a number to a specified power.
- random
( )
Retrieve a random floating-point number between 0 and 1.
- round
( )
Calculate the closest integer to a number.
- sin
( )
Compute the sine of an angle.
- sqrt
( )
Compute the square root of a number.
- tan
( )
Compute the tangent ...
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